AmigaOS 68k/Morphos PPC Vbcc Cross Compiler for Linux

I’ve uploaded an archive of a precompiled setup of vbcc for 64bit linux, with targets for AOS 68k and Morphos PPC. It also contains the Dev archive for MUI and the NKD 3.9. The whole setup is able to compile iGame so it should be ok.

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An A1200 Restoration Story (Part 1)

Five years are long enough. I want an Amiga back on my desk. Even if it’s only for a few minutes at a time, I should have one close by for the occasional messing around. Finishing iGame is also an excuse, but I shouldn’t make promises I can’t keep…

My small computer desk can’t accomodate the monster the A3000 is, so the plan is to restore the A1200 instead. Honestly, I always liked it’s form factor better than the A3000’s. Who needs expansions? :-) Stock is great!

I was worried of how I would find it. A storage room with above average humidity levels is not the ideal place to store electronics. But alas, thanks to Commodore’s quality and engineering skills, it fired up on the first try. Motherboard working: Check. Blizzard MKIV 030: Check. Hard disk: Missing. Oh, well, not really a problem. I should anyway re-setup it. After all, half of the fun is in bringing it up from scratch.

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Martyr2’s Mega Project List in Github

Long time, no posts… Anyway, here’s something nice: A list of some 100 small coding projects to keep you occupied: Martyr2’s Mega Project Ideas List. Someone has turned that to a nice github repo which you can fork and work on your own.

A Small iGame Update

I’ve uploaded a new iGame-Dev.lha version at http://winterland.no-ip.org/igame. It solves some DSI errors on OS4 (please do send me an email if you’ve found any more! :-)), plus there is some support for using game’s icons for displaying screenshots. This ATM will work only on OS3.5 and onwards, not sure about 3.1 for this one yet. There are still some small things to fix before a 1.6 release, such as not destroying the game icon when editing it’s tooltypes from within iGame, taking care for non-whdload games when scanning, and a new small feature I have in mind. That’s all!

Back to Openbox

After seeing my poor netbook suffering under the rule of KDE, it’s fan always on, it’s memory occupied by weird stuff like virtuozo and plasma-something, I decided I needed to give it a break. So, I went back to openbox.

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Some Old Amiga Videos…

Since I started uploading to Vimeo, I’ve located some old videos I had laying around and thought I’d share. These videos show an Amiga emulating an Atari ST (even at OS level) and an 8088 PC. Check them out below…

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Emulators on the Pi: Part 2

After some more fiddling around with the Pi, here’s a couple more emulators that run nicely on it.

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RaspberryPi: Emulators

I left my previous post on the Pi at the point where I had SDL with DirectFB installed and tried to run the fuse zx emulator (no X11). It took me a week to understand that that wasn’t working. Although I’ve used Gentoo Linux for some 10 years now, I had never played with framebuffers before, so it was an honest mistake.

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RaspberryPi: First Impressions

My Raspberry Pi arrived yesterday, played around with it a bit, and here’s my first day’s impressions in three words: Fun! Fun! Fun!

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Raspberry PI

Woohoo!! I’ve just completed my order for a raspberry pi! Still a month away to get it here, but anyways. Plenty of time to do some reading. :-)